BIS fnc helicopterSeatMove: Difference between revisions

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m (Text replacement - "\[\[Category\:Function Group\: Helicopters(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
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{{Function|Comments=
{{RV|type=function
____________________________________________________________________________________________


| tkoh |Game name=
|game1= tkoh
|version1= 1.00


|1.00|Game version=
|game2= arma3
|version2= 0.50


|gr1 = Helicopters |GROUP1=
|gr1= Helicopters
____________________________________________________________________________________________


| Plays cockpit animation. '''{{TKOH}} only'''. |DESCRIPTION=
|descr= Plays cockpit animation. '''{{tkoh}} only'''.
____________________________________________________________________________________________


| [unit, gesture] call [[BIS_fnc_helicopterSeatMove]] |SYNTAX=
|s1= [unit, gesture] call [[BIS_fnc_helicopterSeatMove]]


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


|p2= gesture: [[String]] - can be one of:
|p2= gesture: [[String]] - can be one of:
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* "point"
* "point"
* "thumbDown"
* "thumbDown"
* "thumbUp" |PARAMETER2=
* "thumbUp"


| [[String]] - animation full name - "" if animation not found |RETURNVALUE=
|r1= [[String]] - animation full name - "" if animation not found
____________________________________________________________________________________________


|x1= <code>[instructor, "thumbUp"] [[call]] [[BIS_fnc_helicopterSeatMove]];</code> |EXAMPLE1=
|x1= <sqf>[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;</sqf>
____________________________________________________________________________________________


| [[switchMove]], [[BIS_fnc_helicopterSeat]], [[BIS_fnc_helicopterType]] |SEEALSO=
|seealso= [[switchMove]] [[BIS_fnc_helicopterSeat]] [[BIS_fnc_helicopterType]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:helicopterSeatMove}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:helicopterSeatMove}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:helicopterSeatMove}}]]

Latest revision as of 00:11, 13 July 2022

Hover & click on the images for description

Description

Description:
Plays cockpit animation. Take On Helicopters only.
Execution:
call
Groups:
Helicopters

Syntax

Syntax:
[unit, gesture] call BIS_fnc_helicopterSeatMove
Parameters:
unit: Object
gesture: String - can be one of:
  • "greet"
  • "look"
  • "point"
  • "thumbDown"
  • "thumbUp"
Return Value:
String - animation full name - "" if animation not found

Examples

Example 1:
[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;

Additional Information

See also:
switchMove BIS_fnc_helicopterSeat BIS_fnc_helicopterType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note