BIS fnc isInsideArea: Difference between revisions

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| [[createTrigger]] [[createMarker]] [[setTriggerArea]] [[setMarkerSize]] [[triggerArea]] [[markerSize]] [[BIS_fnc_inAngleSector]]
| [[createTrigger]] [[createMarker]] [[setTriggerArea]] [[setMarkerSize]] [[triggerArea]] [[markerSize]] [[BIS_fnc_inAngleSector]]
}}
}}




[[Category:Functions|{{uc:isInsideArea}}]]
[[Category:Functions|{{uc:isInsideArea}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:isInsideArea}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:isInsideArea}}]]

Revision as of 23:07, 31 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Geometry

Syntax

Syntax:
Syntax needed
Parameters:
center: Array - Center Position of area to check
size: Array - [x,y] offsets from center
position: Array - Position to check
Return Value:
Return value needed

Examples

Example 1:
// Check an area, centered on the player that is 10m wide and 10m tall _size = [5, 5]; _checkPos = getPos player; _inArea = [_checkPos, _size, _checkPos] call BIS_fnc_isInsideArea;

Additional Information

See also:
See also needed

Notes

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