BIS fnc itemType: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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| | | Returns item category and type. | ||
*'''Can return:''' | |||
*Weapon / VehicleWeapon | |||
**AssaultRifle | |||
**BombLauncher | |||
**Cannon | |||
**GrenadeLauncher | |||
**Handgun | |||
**Launcher | |||
**MachineGun | |||
**Magazine | |||
**MissileLauncher | |||
**Mortar | |||
**RocketLauncher | |||
**Shotgun | |||
**Throw | |||
**Rifle | |||
**SubmachineGun | |||
**SniperRifle | |||
*VehicleWeapon | |||
**Horn | |||
**CounterMeasuresLauncher | |||
**LaserDesignator | |||
*Item | |||
**AccessoryMuzzle | |||
**AccessoryPointer | |||
**AccessorySights | |||
**AccessoryBipod | |||
**Binocular | |||
**Compass | |||
**FirstAidKit | |||
**GPS | |||
**LaserDesignator | |||
**Map | |||
**Medikit | |||
**MineDetector | |||
**NVGoggles | |||
**Radio | |||
**Toolkit | |||
**UAVTerminal | |||
**VehicleWeapon | |||
**Unknown | |||
**UnknownEquipment | |||
**UnknownWeapon | |||
**Watch | |||
*Equipment | |||
**Glasses | |||
**Headgear | |||
**Vest | |||
**Uniform | |||
**Backpack | |||
*Magazine | |||
**Artillery | |||
**Bullet | |||
**CounterMeasures | |||
**Flare | |||
**Grenade | |||
**Laser | |||
**Missile | |||
**Rocket | |||
**Shell | |||
**ShotgunShell | |||
**SmokeShell | |||
**UnknownMagazine | |||
*Mine | |||
**Mine | |||
**MineBounding | |||
**MineDirectional|= Description | |||
____________________________________________________________________________________________ | |||
| weaponClass call [[BIS_fnc_itemType]] |= Syntax | |||
____________________________________________________________________________________________ | |||
|p1= weaponClass: [[String]] - Weapon's class name|= Parameter 1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Array]] in format | ||
*0: category | |||
*1: type|= Return value | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>"arifle_MX_pointer_F" [[call]] [[BIS_fnc_itemType]];</code> |= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | | [[currentWeapon]] |= See also | ||
}} | }} | ||
Revision as of 00:50, 31 May 2018
Description
- Description:
- Returns item category and type.
- Can return:
- Weapon / VehicleWeapon
- AssaultRifle
- BombLauncher
- Cannon
- GrenadeLauncher
- Handgun
- Launcher
- MachineGun
- Magazine
- MissileLauncher
- Mortar
- RocketLauncher
- Shotgun
- Throw
- Rifle
- SubmachineGun
- SniperRifle
- VehicleWeapon
- Horn
- CounterMeasuresLauncher
- LaserDesignator
- Item
- AccessoryMuzzle
- AccessoryPointer
- AccessorySights
- AccessoryBipod
- Binocular
- Compass
- FirstAidKit
- GPS
- LaserDesignator
- Map
- Medikit
- MineDetector
- NVGoggles
- Radio
- Toolkit
- UAVTerminal
- VehicleWeapon
- Unknown
- UnknownEquipment
- UnknownWeapon
- Watch
- Equipment
- Glasses
- Headgear
- Vest
- Uniform
- Backpack
- Magazine
- Artillery
- Bullet
- CounterMeasures
- Flare
- Grenade
- Laser
- Missile
- Rocket
- Shell
- ShotgunShell
- SmokeShell
- UnknownMagazine
- Mine
- Mine
- MineBounding
- MineDirectional
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- weaponClass call BIS_fnc_itemType
- Parameters:
- weaponClass: String - Weapon's class name
- Return Value:
- Array in format
- 0: category
- 1: type
Examples
- Example 1:
"arifle_MX_pointer_F" call BIS_fnc_itemType;
Additional Information
- See also:
- currentWeapon
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on May 14, 2017
- Demellion
-
More detailed description about some specific Weapons and Vehicle Weapons:
GrenadeLauncher // Underbarrel and HGLs BombLauncher // Aircraft bomb throw weapons. MissileLauncher // Guided missile weapons (alike Titan series). RocketLauncher // Non-guided missile weapons (alike RPG32). Cannon // Main vehicle turret (alike tank cannon). Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc).