BIS_fnc_itemType

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Revision as of 15:30, 7 April 2019 by Erentar (talk | contribs) (template:command argument fix)
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Description

Description:
Returns item category and type.
  • Can return:
  • Weapon / VehicleWeapon
    • AssaultRifle
    • BombLauncher
    • Cannon
    • GrenadeLauncher
    • Handgun
    • Launcher
    • MachineGun
    • Magazine
    • MissileLauncher
    • Mortar
    • RocketLauncher
    • Shotgun
    • Throw
    • Rifle
    • SubmachineGun
    • SniperRifle
  • VehicleWeapon
    • Horn
    • CounterMeasuresLauncher
    • LaserDesignator
  • Item
    • AccessoryMuzzle
    • AccessoryPointer
    • AccessorySights
    • AccessoryBipod
    • Binocular
    • Compass
    • FirstAidKit
    • GPS
    • LaserDesignator
    • Map
    • Medikit
    • MineDetector
    • NVGoggles
    • Radio
    • Toolkit
    • UAVTerminal
    • VehicleWeapon
    • Unknown
    • UnknownEquipment
    • UnknownWeapon
    • Watch
  • Equipment
    • Glasses
    • Headgear
    • Vest
    • Uniform
    • Backpack
  • Magazine
    • Artillery
    • Bullet
    • CounterMeasures
    • Flare
    • Grenade
    • Laser
    • Missile
    • Rocket
    • Shell
    • ShotgunShell
    • SmokeShell
    • UnknownMagazine
  • Mine
    • Mine
    • MineBounding
    • MineDirectional
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
weaponClass call BIS_fnc_itemType
Parameters:
weaponClass: String - Weapon's class name
Return Value:
Array in format
  • 0: category
  • 1: type

Examples

Example 1:
"arifle_MX_pointer_F" call BIS_fnc_itemType;

Additional Information

See also:
currentWeapon

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on May 14, 2017
Demellion
More detailed description about some specific Weapons and Vehicle Weapons: GrenadeLauncher // Underbarrel and HGLs BombLauncher // Aircraft bomb throw weapons. MissileLauncher // Guided missile weapons (alike Titan series). RocketLauncher // Non-guided missile weapons (alike RPG32). Cannon // Main vehicle turret (alike tank cannon). Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc).


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