BIS fnc limitAmmunition: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=")
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*1:maxMags - Maximum amount of magazines in percent (%)
*1:maxMags - Maximum amount of magazines in percent (%)


| [[Boolean]]
\|r1= [[Boolean]]


|x1= <code>[[player]] [[call]] [[BIS_fnc_limitAmmunition]];</code>
\|x1= <code>[[player]] [[call]] [[BIS_fnc_limitAmmunition]];</code>


|x2= <code>[ [[player]],[],[0.5,0.5],[0,1] ] [[call]] [[BIS_fnc_limitAmmunition]];</code>
|x2= <code>[ [[player]],[],[0.5,0.5],[0,1] ] [[call]] [[BIS_fnc_limitAmmunition]];</code>

Revision as of 11:26, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Inventory

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
uniformMags: Array - (Optional, default [0.4,0.8]) Amount of magazines in uniform. Array in form:
  • 0:minMags - Minimum amount of magazines in percent (%)
  • 1:maxMags - Maximum amount of magazines in percent (%)
vestMags: Array - (Optional, default [0.4,0.8]) Amount of magazines in vest. Array in form:
  • 0:minMags - Minimum amount of magazines in percent (%)
  • 1:maxMags - Maximum amount of magazines in percent (%)
backpackMags: Array - (Optional, default [0.4,0.8]) Amount of magazines in backpack. Array in form:
  • 0:minMags - Minimum amount of magazines in percent (%)
  • 1:maxMags - Maximum amount of magazines in percent (%)
\
Return Value:
Boolean \

Examples

Example 1:
player call BIS_fnc_limitAmmunition;
Example 2:
[ player,[],[0.5,0.5],[0,1] ] call BIS_fnc_limitAmmunition;

Additional Information

See also:
BIS_fnc_limitWeaponItemsBIS_fnc_limitItems

Notes

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