BIS fnc moduleDamage: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
m (Text replacement - "{{Function " to "{{RV|type=function ")
Line 1: Line 1:
{{Function
{{RV|type=function


| arma3
| arma3

Revision as of 11:54, 23 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Modules

Syntax

Syntax:
Syntax needed
Parameters:
logic: Object - the logic. Possible setVariable parameter:
  • "value": Number - (Optional, default 0) wanted damage, in range 0..1
  • "bodypart": String - (Optional, default "0") setHitPointDamage hitpoint name
vehicles: Array of Objects - list of vehicles
isActivated: Boolean - (Optional, default true) if true, the fuel is set
Return Value:
Return value needed

Examples

Example 1:
[myLogic, vehicle player, true] call BIS_fnc_moduleDamage;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note