BIS_fnc_moduleFDFadeMarker

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Revision as of 22:40, 2 July 2018 by R3vo (talk | contribs) (fixed example 2)
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Description

Description:
Gradually change the alpha of the given marker.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[markerName, alpha] call BIS_fnc_moduleFDFadeMarker
Parameters:
markerName: String
alpha: Number - wanted marker alpha
Return Value:
Boolean - true when done

Examples

Example 1:
["myMarker", 0.25] call BIS_fnc_moduleFDFadeMarker;
Example 2:
[] spawn { while { alive enemyTank } do { ["tankMarker", 1] call BIS_fnc_moduleFDFadeMarker; ["tankMarker", 0] call BIS_fnc_moduleFDFadeMarker; }; sleep 0.05; };Creates a pulsating marker

Additional Information

See also:
markerAlphasetMarkerAlpha

Notes

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Notes

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