BIS fnc playEndMusic: Difference between revisions

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m (Generated by BIS_fnc_exportFunctionsToWiki)
 
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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Sound


|1.00|= Game version
|descr= Play mission end music (when it is nearing the end)
____________________________________________________________________________________________


| <pre>/*
|s1= play call [[BIS_fnc_playEndMusic]]


Description:
|p1= play: [[Boolean]] - [[true]] to play it, [[false]] to stop playing
Play mission end music (when it's nearing the end)


Parameter(s):
|r1= [[Boolean]] - [[true]] when function is done
0: BOOL - true to play it, false to stop playing


Returns:
|x1= <sqf>true call BIS_fnc_playEndMusic;</sqf>
BOOL
*/
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________
 
| <!-- [] call [[BIS_fnc_playEndMusic]]; --> |= Syntax
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[playMusic]] [[BIS_fnc_endMission]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:playEndMusic}}]]
[[Category:Functions|{{uc:playEndMusic}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:playEndMusic}}]]

Latest revision as of 13:53, 1 July 2022

Hover & click on the images for description

Description

Description:
Play mission end music (when it is nearing the end)
Execution:
call
Groups:
Sound

Syntax

Syntax:
play call BIS_fnc_playEndMusic
Parameters:
play: Boolean - true to play it, false to stop playing
Return Value:
Boolean - true when function is done

Examples

Example 1:
true call BIS_fnc_playEndMusic;

Additional Information

See also:
playMusic BIS_fnc_endMission

Notes

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