BIS fnc playMusic: Difference between revisions

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{{Function|Comments=
{{RV|type=function
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 1.00


| 1.00 |Game version=
|gr1= Sound


|gr1 = Multiplayer |GROUP1=
|descr= Plays given song.
____________________________________________________________________________________________


| Plays given song. |DESCRIPTION=
|s1= [class,start,volume] call [[BIS_fnc_playMusic]]
____________________________________________________________________________________________


| [class,start,volume] call [[BIS_fnc_playMusic]] |SYNTAX=
|p1= class: [[String]] - classname of song


|p1= class: [[String]] - Classname of song |PARAMETER1=
|p2= start: [[Number]] - time of start in seconds - Default: 0
|p2= start: [[Number]] - Time of start in seconds - Default: 0 |PARAMETER2=
|p3= volume: [[Number]] - Music volume from 0 to 1 - Default: [[musicVolume]] |PARAMETER3=


| [[Boolean]] - true |RETURNVALUE=
|p3= volume: [[Number]] - music volume from 0 to 1 - Default: [[musicVolume]]
____________________________________________________________________________________________


|x1= <code>["LeadTrack04_F",10,0.5] call [[BIS_fnc_playMusic]]; {{codecomment|//Song starts at 10 seconds with 50% volume.}}</code> |EXAMPLE1=
|r1= [[Boolean]] - true
____________________________________________________________________________________________


| [[playMusic]] [[musicVolume]] |SEEALSO=
|x1= <sqf>["LeadTrack04_F", 10, 0.5] call BIS_fnc_playMusic; // song starts at 10 seconds with 50% volume.</sqf>


|seealso= [[playMusic]] [[musicVolume]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:playMusic}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:playMusic}}]]

Latest revision as of 16:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Plays given song.
Execution:
call
Groups:
Sound

Syntax

Syntax:
[class,start,volume] call BIS_fnc_playMusic
Parameters:
class: String - classname of song
start: Number - time of start in seconds - Default: 0
volume: Number - music volume from 0 to 1 - Default: musicVolume
Return Value:
Boolean - true

Examples

Example 1:
["LeadTrack04_F", 10, 0.5] call BIS_fnc_playMusic; // song starts at 10 seconds with 50% volume.

Additional Information

See also:
playMusic musicVolume

Notes

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Only post proven facts here! Add Note