BIS fnc playMusic: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
| 1.00


|gr1= Sound
|gr1= Sound


| Plays given song.
|descr= Plays given song.
 
| [class,start,volume] call [[BIS_fnc_playMusic]]


|p1= class: [[String]] - Classname of song
|s1= [class,start,volume] call [[BIS_fnc_playMusic]]
|p2= start: [[Number]] - Time of start in seconds - Default: 0
|p3= volume: [[Number]] - Music volume from 0 to 1 - Default: [[musicVolume]]


| [[Boolean]] - true
|p1= class: [[String]] - classname of song


|x1= <code>["LeadTrack04_F",10,0.5] call [[BIS_fnc_playMusic]]; {{codecomment|//Song starts at 10 seconds with 50% volume.}}</code>
|p2= start: [[Number]] - time of start in seconds - Default: 0


| [[playMusic]] [[musicVolume]]
|p3= volume: [[Number]] - music volume from 0 to 1 - Default: [[musicVolume]]
}}


|r1= [[Boolean]] - true


|x1= <sqf>["LeadTrack04_F", 10, 0.5] call BIS_fnc_playMusic; // song starts at 10 seconds with 50% volume.</sqf>


[[Category:{{Name|arma3}}: Functions|{{uc:playMusic}}]]
|seealso= [[playMusic]] [[musicVolume]]
}}

Latest revision as of 16:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Plays given song.
Execution:
call
Groups:
Sound

Syntax

Syntax:
[class,start,volume] call BIS_fnc_playMusic
Parameters:
class: String - classname of song
start: Number - time of start in seconds - Default: 0
volume: Number - music volume from 0 to 1 - Default: musicVolume
Return Value:
Boolean - true

Examples

Example 1:
["LeadTrack04_F", 10, 0.5] call BIS_fnc_playMusic; // song starts at 10 seconds with 50% volume.

Additional Information

See also:
playMusic musicVolume

Notes

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