BIS fnc selectCrew: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1 revision)
m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
(18 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{RV|type=function


{{Function|= Comments
| arma2
____________________________________________________________________________________________


| arma2 |= Game name
|1.00


|1.00|= Game version
|gr1= Object Manipulation
____________________________________________________________________________________________


| <pre>
| Return an appropriate crew type for a certain vehicle.<br>
/*
{{Feature|important|
File: selectCrew.sqf
This function should work properly in {{arma3}}, but be aware that if "crew" config entry is not defined in vehicle config then specific {{arma2}} class names will be used as default values (''"USMC_Soldier_Crew"'', ''"US_Soldier_Crew_EP1"'', ''"RU_Soldier_Crew"'', ''"TK_Soldier_Crew_EP1"'')}}


Description:
| [side, configEntry] call [[BIS_fnc_selectCrew]]
Return an appropriate crew type for a certain vehicle.
Parameter(s):
_this select 0: side (Side)
_this select 1: vehicle config entry (Config)
Returns:
String - crew type
*/


//Validate parameter count
|p1= side: [[Side]] - only supports [[west]] ([[blufor]]) and [[east]] ([[opfor]]) for default value (if "crew" entry is not found)
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_selectCrew]]; --> |= Syntax
|p2= configEntry: [[Config]] - the vehicle config path


|p1= |= Parameter 1
| [[String]] - crew type, empty if crew type not found


| |= Return value
|x1= <code>_crewType = [<nowiki/>[[blufor]], [[configFile]] >> "CfgVehicles" >> "B_MRAP_01_F"] [[call]] [[BIS_fnc_selectCrew]];</code>
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[crew]], [[createVehicleCrew]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Spawning|{{uc:selectCrew}}]]
[[Category:Functions|{{uc:selectCrew}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:selectCrew}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:selectCrew}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:selectCrew}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:selectCrew}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:selectCrew}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:selectCrew}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:selectCrew}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:selectCrew}}]]

Revision as of 13:41, 11 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
side: Side - only supports west (blufor) and east (opfor) for default value (if "crew" entry is not found)
configEntry: Config - the vehicle config path
Return Value:
Return value needed

Examples

Example 1:
_crewType = [blufor, configFile >> "CfgVehicles" >> "B_MRAP_01_F"] call BIS_fnc_selectCrew;

Additional Information

See also:
crewcreateVehicleCrew

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note