BIS fnc setRank: Difference between revisions

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m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2")
 
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{{Function|Comments=
{{RV|type=function
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| arma 3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|= Game version
|gr1= Object Manipulation
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| Set rank of vehicle crew.|DESCRIPTION=
|descr= Set rank of vehicle crew.
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| [target, rank] call [[BIS_fnc_setRank]] |SYNTAX=
|s1= [target, rank] call [[BIS_fnc_setRank]]
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|p1= target: [[Object]] - The vehicle whose crew's rank should be adjusted|PARAMETER1=
|p1= target: [[Object]] - the vehicle whose crew's rank should be adjusted
|p2= rank: [[String]] or [[Number]] - Rank name or rank ID, can be:<br>
|p2= rank: [[String]] or [[Number]] - rank name or rank ID, can be:<br>
0 - "Private"<br>
0 - "Private"<br>
1 - "Corporal"<br>
1 - "Corporal"<br>
Line 21: Line 18:
4 - "Captain"<br>
4 - "Captain"<br>
5 - "Major"<br>
5 - "Major"<br>
6 - "Colonel"|PARAMETER2=
6 - "Colonel"
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| [[Boolean]]|RETURNVALUE=
|r1= [[Boolean]]
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|x1= <code>[ [[vehicle]] [[player]], "Captain" ] [[call]] [[BIS_fnc_setRank]];</code> |=
|x1= <sqf>[vehicle player, "Captain"] call BIS_fnc_setRank;</sqf>
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| [[rank]], [[setRank]] |SEEALSO=
|seealso= [[rank]] [[setRank]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Objects|{{uc:setRank}}]]
[[Category:Functions|{{uc:setRank}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setRank}}]]

Latest revision as of 18:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Set rank of vehicle crew.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[target, rank] call BIS_fnc_setRank
Parameters:
target: Object - the vehicle whose crew's rank should be adjusted
rank: String or Number - rank name or rank ID, can be:
0 - "Private"
1 - "Corporal"
2 - "Sergeant"
3 - "Lieutenant"
4 - "Captain"
5 - "Major"
6 - "Colonel"
Return Value:
Boolean

Examples

Example 1:
[vehicle player, "Captain"] call BIS_fnc_setRank;

Additional Information

See also:
rank setRank

Notes

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