BIS_fnc_setRank

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Description

Description:
Description needed
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
target: Object - The vehicle whose crew's rank should be adjusted
rank: String or Number - Rank name or rank ID, can be:
0 - "Private"
1 - "Corporal"
2 - "Sergeant"
3 - "Lieutenant"
4 - "Captain"
5 - "Major"
6 - "Colonel" \
Return Value:
Boolean \

Examples

Example 1:
[ vehicle player, "Captain" ] call BIS_fnc_setRank;

Additional Information

See also:
ranksetRank

Notes

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