BIS fnc synchronizedObjects: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (pf)
m (pf)
Line 11: Line 11:
____________________________________________________________________________________________
____________________________________________________________________________________________


|  [object, filter,preciseMatch] call [[BIS_fnc_synchronizedObjects]] |= Syntax
|  [object,filter,preciseMatch] call [[BIS_fnc_synchronizedObjects]] |= Syntax
____________________________________________________________________________________________
____________________________________________________________________________________________
|p1= object: [[Object]] - Parent object |= Parameter 1
|p1= object: [[Object]] - Parent object |= Parameter 1
Line 20: Line 20:
____________________________________________________________________________________________
____________________________________________________________________________________________


| |[[Array]] - Synchronized objects |= Return value
|[[Array]] - Synchronized objects |= Return value
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 10:04, 2 July 2018

Hover & click on the images for description

Description

Description:
RGet all objects of given type directly synchronized to the given object. Works in Eden Editor too.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object,filter,preciseMatch] call BIS_fnc_synchronizedObjects
Parameters:
object: Object - Parent object
filter: String or Array of strings - Class name filter. 1 or more class name of objects we are interested in
preciseMatch: Boolean - (Optional, default true) - If true only precise class names are considered, if false inheritance is considered
Return Value:
Array - Synchronized objects

Examples

Example 1:
[BIS_Poliakko,"LocationArea_F"] call BIS_fnc_synchronizedObjects;

Additional Information

See also:
BIS_fnc_allSynchronizedObjects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section