BIS fnc threat: Difference between revisions

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|s1= [unit] call [[BIS_fnc_threat]]
|s1= [unit] call [[BIS_fnc_threat]]


|p1= unit: [[Object]] - Given unit
|p1= unit: [[Object]] - given unit


|r1= [[Number]] - Threat level in range from 0 to 3
|r1= [[Number]] - threat level in range from 0 to 3


|x1= <code>[[private]] _threatLevel = [player] [[call]] [[BIS_fnc_threat]];</code>
|x1= <sqf>private _threatLevel = [player] call BIS_fnc_threat;</sqf>


|seealso= [[nearTargets]] [[targetsQuery]] [[reveal]] [[side]]
|seealso= [[nearTargets]] [[targetsQuery]] [[reveal]] [[side]]
}}
}}

Latest revision as of 16:51, 8 November 2023

Hover & click on the images for description

Description

Description:
Calculates threat values of given unit.
Execution:
call
Groups:
Combat

Syntax

Syntax:
[unit] call BIS_fnc_threat
Parameters:
unit: Object - given unit
Return Value:
Number - threat level in range from 0 to 3

Examples

Example 1:
private _threatLevel = [player] call BIS_fnc_threat;

Additional Information

See also:
nearTargets targetsQuery reveal side

Notes

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