BIS fnc typeText2: Difference between revisions

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m (Text replacement - "\{\{ *codecomment *\| *\/\/ *([^ ]+) *\}\} " to "{{cc|$1}}")
m (revert + fix)
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{{RV|type=function
{{RV|type=function
| arma3|1.00|gr1= GUI|eff= local
 
| Types a structured text on the screen, letter by letter, cursor blinking. Note that line returns are manual, unlike [[BIS_fnc_typeText]].
|game1= arma3
[[File:BIS fnc typeText2.gif|left|400px]]
 
| [stringLines, posX, posY, alignBottom, rootFormat, abortParams, abortCond, playSounds] call [[BIS_fnc_typeText2]]|p1= stringLines:
|version1= 1.00
 
|gr1= GUI
 
|eff= local
 
|descr= Types a structured text on the screen, letter by letter, cursor blinking. Note that line returns are manual, unlike [[BIS_fnc_typeText]].
[[File:BIS fnc typeText2.gif|thumb|400px]]
 
|s1= [stringLines, posX, posY, alignBottom, rootFormat, abortParams, abortCond, playSounds] call [[BIS_fnc_typeText2]]
 
|p1= stringLines:
* [[Array]] of [[String|Strings]] - array containing lines of text with same structured text formatting.
* [[Array]] of [[String|Strings]] - array containing lines of text with same structured text formatting.
* [[Array]] of [[Array]] of [[String|Strings]] [text, format, color]
* [[Array]] of [[Array]] of [[String|Strings]] [text, format, color]
Line 9: Line 20:
** format: [[String]] - (Optional, default "align = 'center' size = '0.7'") a linebreak is defined as "<br/>" '''and this only!'''
** format: [[String]] - (Optional, default "align = 'center' size = '0.7'") a linebreak is defined as "<br/>" '''and this only!'''
** color: [[String]] - (Optional, default "#ffffff")
** color: [[String]] - (Optional, default "#ffffff")
|p2= posX: [[Number]] - (Optional, default 0)
|p2= posX: [[Number]] - (Optional, default 0)
 
|p3= posY: [[Number]] - (Optional, default 0)|p4= alignBottom: [[Boolean]] - (Optional, default [[true]])|p5= rootFormat: [[String]] - (Optional, default "<t>%1</t>")|p6= abortParams: [[Array]] - (Optional, default [])|p7= abortCond: [[Code]] - (Optional, default {{Inline code|{ [[false]] }}})|p8= playSounds: [[Boolean]] - (Optional, default [[true]])| [[Nothing]]|x1= <code>[
|p3= posY: [[Number]] - (Optional, default 0)
 
|p4= alignBottom: [[Boolean]] - (Optional, default [[true]])
 
|p5= rootFormat: [[String]] - (Optional, default "<t>%1</t>")
 
|p6= abortParams: [[Array]] - (Optional, default [])
 
|p7= abortCond: [[Code]] - (Optional, default {{Inline code|{ [[false]] }}})
 
|p8= playSounds: [[Boolean]] - (Optional, default [[true]])| [[Nothing]]
 
|x1= <code>[
[
[
["CAMP ROGAIN, ", "align = 'center' shadow = '1' size = '0.7' font='PuristaBold'"],
["CAMP ROGAIN, ", "align = 'center' shadow = '1' size = '0.7' font='PuristaBold'"],
["RESUPPLY POINT", "align = 'center' shadow = '1' size = '0.7'", "#aaaaaa"],
["RESUPPLY POINT", "align = 'center' shadow = '1' size = '0.7'", "#aaaaaa"],
["","&lt;br/&gt;"], {{cc| line break}} ["10 MINUTES LATER...","align = 'center' shadow = '1' size = '1.0'"]
["","&lt;br/&gt;"], {{cc|line break}}
["10 MINUTES LATER...","align = 'center' shadow = '1' size = '1.0'"]
]
]
] [[spawn]] [[BIS_fnc_typeText2]];</code>|x2= <code>[
] [[spawn]] [[BIS_fnc_typeText2]];</code>|x2= <code>[
Line 25: Line 50:
{ [[false]] },
{ [[false]] },
[[true]]
[[true]]
] [[spawn]] [[BIS_fnc_typeText2]];</code>|exec= spawn| [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]], [[BIS_fnc_EXP_camp_SITREP]]}}
] [[spawn]] [[BIS_fnc_typeText2]];</code>
 


|exec= spawn


[[Category:Functions|{{uc:typeText2}}]]
| [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]], [[BIS_fnc_textTiles]], [[BIS_fnc_typeText]], [[BIS_fnc_EXP_camp_SITREP]]
[[Category:{{Name|arma3}}: Functions|{{uc:typeText2}}]]
}}

Revision as of 20:03, 29 January 2021

Hover & click on the images for description

Description

Description:
Types a structured text on the screen, letter by letter, cursor blinking. Note that line returns are manual, unlike BIS_fnc_typeText.
BIS fnc typeText2.gif
Execution:
spawn
Groups:
GUI

Syntax

Syntax:
[stringLines, posX, posY, alignBottom, rootFormat, abortParams, abortCond, playSounds] call BIS_fnc_typeText2
Parameters:
stringLines:
  • Array of Strings - array containing lines of text with same structured text formatting.
  • Array of Array of Strings [text, format, color]
    • text: String - (Optional, default "")
    • format: String - (Optional, default "align = 'center' size = '0.7'") a linebreak is defined as "<br/>" and this only!
    • color: String - (Optional, default "#ffffff")
posX: Number - (Optional, default 0)
posY: Number - (Optional, default 0)
alignBottom: Boolean - (Optional, default true)
rootFormat: String - (Optional, default "<t>%1</t>")
abortParams: Array - (Optional, default [])
abortCond: Code - (Optional, default { false })
playSounds: Boolean - (Optional, default true)
Return Value:
Return value needed

Examples

Example 1:
[ [ ["CAMP ROGAIN, ", "align = 'center' shadow = '1' size = '0.7' font='PuristaBold'"], ["RESUPPLY POINT", "align = 'center' shadow = '1' size = '0.7'", "#aaaaaa"], ["","<br/>"], // line break ["10 MINUTES LATER...","align = 'center' shadow = '1' size = '1.0'"] ] ] spawn BIS_fnc_typeText2;
Example 2:
[ ["Hello there"], safeZoneX, safeZoneH / 2, true, "<t font='PuristaBold'>%1</t>", [], { false }, true ] spawn BIS_fnc_typeText2;

Additional Information

See also:
See also needed

Notes

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