BIS fnc vehicleRoles: Difference between revisions

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{{RV|type=function
{{RV|type=function
| arma3|1.00|gr1 = Vehicles| Returns vehicle roles.| vehicle call [[BIS_fnc_vehicleRoles]]|p1= [[Object]] or [[String]] - vehicle itself or a classname| [[Array]] - to format [<nowiki/>[role, path], [role, path], …] like this:
|game1= arma3
<code>[
|version1= 1.00
 
|gr1= Vehicles
 
|descr= Returns vehicle roles.
 
|s1= vehicle call [[BIS_fnc_vehicleRoles]]
 
|p1= [[Object]] or [[String]] - vehicle itself or a classname
 
|r1= [[Array]] - to format [<nowiki/>[role, path], [role, path], …] like this:
<sqf>[
["Driver",[]],
["Driver",[]],
["Turret",[0]],
["Turret",[0]],
Line 7: Line 18:
["Cargo",[0]],
["Cargo",[0]],
["Cargo",[1]],
["Cargo",[1]],
(…)
// ...
]</code>|x1= <code>[[cursorObject]] [[call]] [[BIS_fnc_vehicleRoles]];</code>|x2= <code>"B_MBT_01_cannon_F" [[call]] [[BIS_fnc_vehicleRoles]];</code>| [[BIS_fnc_moveIn]], [[assignedVehicleRole]], [[weaponsTurret]]
]</sqf>
}}
 
|x1= <sqf>cursorObject call BIS_fnc_vehicleRoles;</sqf>


|x2= <sqf>"B_MBT_01_cannon_F" call BIS_fnc_vehicleRoles;</sqf>


[[Category:Functions|{{uc:vehicleRoles}}]]
|seealso= [[BIS_fnc_moveIn]] [[assignedVehicleRole]] [[weaponsTurret]]
[[Category:{{Name|arma3}}: Functions|{{uc:vehicleRoles}}]]
}}

Latest revision as of 17:58, 1 November 2022

Hover & click on the images for description

Description

Description:
Returns vehicle roles.
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
vehicle call BIS_fnc_vehicleRoles
Parameters:
Object or String - vehicle itself or a classname
Return Value:
Array - to format [[role, path], [role, path], …] like this:
[ ["Driver",[]], ["Turret",[0]], ["Turret",[0,0]], ["Cargo",[0]], ["Cargo",[1]], // ... ]

Examples

Example 1:
cursorObject call BIS_fnc_vehicleRoles;
Example 2:
"B_MBT_01_cannon_F" call BIS_fnc_vehicleRoles;

Additional Information

See also:
BIS_fnc_moveIn assignedVehicleRole weaponsTurret

Notes

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