Script File

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Revision as of 10:54, 12 February 2021 by R3vo (talk | contribs) (→‎Syntax)
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A script file is multiple commands and arguments defining wanted behaviour from the game, all grouped together in a textfile. This code does a specific task handled by the game engine. The common extensions for Arma scripts are .sqf and .sqs, depending on the used syntax: SQF or (deprecated) SQS syntax.

See Community Tools - Code Edition for recommended text editors.


Syntax

In Operation Flashpoint, scripts are limited to SQS syntax.

The already existing (Template:Since) SQF syntax was introduced for scripts in Armed Assault. SQS syntax is still usable but is considered deprecated since.


Script Execution Diagram
Executing Instance: script, function or game engine

Execution

Scripts can be executed from several points in the game:


The commands to execute scripts are:

exec
exec starts a thread for a script in SQS syntax.
execVM
execVM preprocesses and compiles a SQF syntax script file and starts a thread for it.
call
call adds provided Code to the stack and wait for it to execute, then returns the code's last returned value.
spawn
spawn starts a thread for provided Code.


See also