Script Handle

From Bohemia Interactive Community
Revision as of 12:53, 18 July 2022 by Lou Montana (talk | contribs) (Some wiki formatting)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

A Script Handle, used to identify scripts in script operations called using spawn or execVM. Introduced with ArmA: Armed Assault, does not refer to Operation Flashpoint or Operation Flashpoint: Resistance.

This handle's status can be checked with scriptDone, it can be terminated with terminate.

Arma 3
In Arma 3:
  • the handle's status can be checked with isNull
  • the handle can be accessed from whithin itself using _thisScript (since Arma 3 logo black.png1.54)

For more information about scripts and scripting, see Scripting Topics and Introduction to Arma Scripting.