addMissionEventHandler: Difference between revisions

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Since Arma 3 v.2.03.147276 it is possible to pass additional arguments to the EH code via optional param. The arguments are stored in <tt>_thisArgs</tt> variable}}
Since Arma 3 v.2.03.147276 it is possible to pass additional arguments to the EH code via optional param. The arguments are stored in <tt>_thisArgs</tt> variable}}


| '''addMissionEventHandler''' [type, command, args]
| '''addMissionEventHandler''' [event, expression, args]


|p1= [type, command, args]: [[Array]]
|p1= [event, expression, args]: [[Array]]


|p2= type: [[String]]
|p2= event: [[String]] - event name


|p3= command: [[Code]] or [[String]] - By default executed in [[missionNamespace]]
|p3= expression: [[Code]] or [[String]] - expression that will be executed in [[missionNamespace]] when EH fires.


|p4= args (Optional): [[Array]] - (Since Arma 3 v.2.03.147276) additional arguments to be passed to the EH code. Available during code execution via <tt>_thisArgs</tt> variable.
|p4= args (Optional): [[Array]] - (Since Arma 3 v.2.03.147276) additional arguments to be passed to the EH code. Available during code execution via <tt>_thisArgs</tt> variable.

Revision as of 22:08, 15 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Event Handlers

Syntax

Syntax:
Syntax needed
Parameters:
[event, expression, args]: Array
event: String - event name
expression: Code or String - expression that will be executed in missionNamespace when EH fires.
args (Optional): Array - (Since Arma 3 v.2.03.147276) additional arguments to be passed to the EH code. Available during code execution via _thisArgs variable.
Return Value:
Return value needed

Examples

Example 1:
// A script could be executed to stop custom scripts graciously, or save progress & stats, for example: _id = addMissionEventHandler ["Ended", { _this execVM "missionEnded.sqf" }];
Example 2:
Since Arma 3 v.2.03.147276: _id = addMissionEventHandler ["EachFrame", { systemChat str [_thisArgs, time] }, [time]];

Additional Information

See also:
See also needed

Notes

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