addMissionEventHandler: Difference between revisions

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| [[Number]] - The index of the currently added mission event handler is returned.
| [[Number]] - The index of the currently added mission event handler is returned.


|x1= <code>// A script could be executed to stop custom scripts graciously, or save progress & stats, for example:
|x1= <code>_id = [[addMissionEventHandler]] ["PlayerDisconnected", { [[systemChat]] [[str]] [[_this]] }];</code>
 
_id = [[addMissionEventHandler]] ["PlayerDisconnected", { [[systemChat]] [[str]] [[_this]] }];</code>


|x2= Since Arma 3 v2.03.147276: <code>_id = [[addMissionEventHandler]] ["EachFrame", { [[systemChat]] [[str]] <nowiki>[</nowiki>[[_thisArgs]], [[time]]] }, <nowiki>[</nowiki>[[time]]]];</code>
|x2= Since Arma 3 v2.03.147276: <code>_id = [[addMissionEventHandler]] ["EachFrame", { [[systemChat]] [[str]] <nowiki>[</nowiki>[[_thisArgs]], [[time]]] }, <nowiki>[</nowiki>[[time]]]];</code>

Revision as of 22:12, 15 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Event Handlers

Syntax

Syntax:
Syntax needed
Parameters:
[event, expression, args]: Array
event: String - event name
expression: Code or String - expression that will be executed in missionNamespace when EH fires.
args (Optional): Array - (Since Arma 3 v2.03.147276) additional arguments to be passed to the EH code. Available during code execution via _thisArgs variable.
Return Value:
Return value needed

Examples

Example 1:
_id = addMissionEventHandler ["PlayerDisconnected", { systemChat str _this }];
Example 2:
Since Arma 3 v2.03.147276: _id = addMissionEventHandler ["EachFrame", { systemChat str [_thisArgs, time] }, [time]];

Additional Information

See also:
See also needed

Notes

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