addMissionEventHandler: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3


|0.50
|version1= 0.50


|eff= local
|eff= local
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|gr1= Event Handlers
|gr1= Event Handlers


| Adds event handler (EH) attached to the current mission and returns EH handle. If EH has some data to return upon event, it is passed in <tt>_this</tt> variable. For the list of available mission event handlers see: [[Arma_3:_Event_Handlers/addMissionEventHandler]]
|descr= Adds event handler (EH) attached to the current mission and returns EH handle. If EH has some data to return upon event, it is passed in <tt>_this</tt> variable. For the list of available mission event handlers see: [[Arma 3: Event Handlers/addMissionEventHandler]]
{{Feature | informative |Since Arma 3 v1.63.137807 the EH handle is also stored in <tt>_thisEventHandler</tt> variable and is available during EH code execution.<br>
{{Feature | informative |Since Arma 3 v1.63.137807 the EH handle is also stored in <tt>_thisEventHandler</tt> variable and is available during EH code execution.<br>
Since Arma 3 v2.03.147276 it is possible to pass additional arguments to the EH code via optional param. The arguments are stored in <tt>_thisArgs</tt> variable}}
Since Arma 3 v2.03.147276 it is possible to pass additional arguments to the EH code via optional param. The arguments are stored in <tt>_thisArgs</tt> variable}}


| '''addMissionEventHandler''' [event, expression, args]
|s1= '''addMissionEventHandler''' [event, expression, args]


|p1= [event, expression, args]: [[Array]]
|p1= [event, expression, args]: [[Array]]
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|p3= expression: [[Code]] or [[String]] - expression that will be executed in [[missionNamespace]] when EH fires.
|p3= expression: [[Code]] or [[String]] - expression that will be executed in [[missionNamespace]] when EH fires.


|p4= args (Optional): [[Array]] - (Since Arma 3 v2.03.147276) additional arguments to be passed to the EH code. Available during code execution via <tt>_thisArgs</tt> variable.
|p4= args (Optional): [[Array]] - additional arguments to be passed to the EH code. Available during code execution via <tt>_thisArgs</tt> variable. {{Since|arma3|2.03.147276|yes}}


| [[Number]] - The index of the currently added mission event handler is returned.
|r1= [[Number]] - The index of the currently added mission event handler is returned.


|x1= <code>_id = [[addMissionEventHandler]] ["PlayerDisconnected", { [[systemChat]] [[str]] [[_this]] }];</code>
|x1= <code>_id = [[addMissionEventHandler]] ["PlayerDisconnected", { [[systemChat]] [[str]] [[_this]] }];</code>


|x2= Since Arma 3 v2.03.147276: <code>_id = [[addMissionEventHandler]] ["EachFrame", { [[systemChat]] [[str]] <nowiki>[</nowiki>[[_thisArgs]], [[time]]] }, <nowiki>[</nowiki>[[time]]]];</code>
|x2= <code>_id = [[addMissionEventHandler]] ["EachFrame", { [[systemChat]] [[str]] <nowiki>[</nowiki>[[_thisArgs]], [[time]]] }, <nowiki>[</nowiki>[[time]]]]; {{Since|arma3|2.03.147276|yes}}</code>


|seealso= [[removeMissionEventHandler]], [[removeAllMissionEventHandlers]]
|seealso= [[removeMissionEventHandler]], [[removeAllMissionEventHandlers]]
}}
}}

Revision as of 13:44, 24 February 2021

Hover & click on the images for description

Description

Description:
Adds event handler (EH) attached to the current mission and returns EH handle. If EH has some data to return upon event, it is passed in _this variable. For the list of available mission event handlers see: Arma 3: Event Handlers/addMissionEventHandler
Since Arma 3 v1.63.137807 the EH handle is also stored in _thisEventHandler variable and is available during EH code execution.
Since Arma 3 v2.03.147276 it is possible to pass additional arguments to the EH code via optional param. The arguments are stored in _thisArgs variable
Groups:
Event Handlers

Syntax

Syntax:
addMissionEventHandler [event, expression, args]
Parameters:
[event, expression, args]: Array
event: String - event name
expression: Code or String - expression that will be executed in missionNamespace when EH fires.
args (Optional): Array - additional arguments to be passed to the EH code. Available during code execution via _thisArgs variable. Template:Since
Return Value:
Number - The index of the currently added mission event handler is returned.

Examples

Example 1:
_id = addMissionEventHandler ["PlayerDisconnected", { systemChat str _this }];
Example 2:
_id = addMissionEventHandler ["EachFrame", { systemChat str [_thisArgs, time] }, [time]]; Template:Since

Additional Information

See also:
removeMissionEventHandlerremoveAllMissionEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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