addRating: Difference between revisions

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<br>This command is usually used to reward for completed mission objectives. The rating is given at the end of the mission and is automatically adjusted when killing enemies or friendlies.  
<br>This command is usually used to reward for completed mission objectives. The rating is given at the end of the mission and is automatically adjusted when killing enemies or friendlies.  


<br>When the rating gets below -2000, the unit's side switches to "ENEMY" ([[sideEnemy]]) and the unit is attacked by everyone.|= Description
<br>When the rating gets below -2000, the unit's side switches to "ENEMY" ([[sideEnemy]]) and the unit is attacked by everyone.(see [[ArmA:_Rating Values|Rating Values]])|= Description
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Revision as of 13:57, 9 May 2014

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Description

Description:
Add a number to the rating of a unit - negative values can be used to reduce the rating.
This command is usually used to reward for completed mission objectives. The rating is given at the end of the mission and is automatically adjusted when killing enemies or friendlies.
When the rating gets below -2000, the unit's side switches to "ENEMY" (sideEnemy) and the unit is attacked by everyone.(see Rating Values)
Groups:
Uncategorised

Syntax

Syntax:
unitName addRating rating
Parameters:
unitName: Object
rating: Number
Return Value:
Nothing

Examples

Example 1:
player addRating 2000;

Additional Information

See also:
Side relationsRating ValuesratingranksetUnitRanksideEnemy

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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