addWeaponCargo: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| ofp | | | ofp |Game name= | ||
|1.00| | |1.00|Game version= | ||
|arg= global |= | |arg= global |Multiplayer Arguments= | ||
|eff= local |= | |eff= local |Multiplayer Effects= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Ignores available cargo space. | | Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Ignores available cargo space.<br><br> | ||
{{Feature arma3|In Arma 3, arguments for this command must be local ({{EffArg|cmd|arg|loc}}). For global variant see [[addWeaponCargoGlobal]]}}|= | {{Feature arma3|In Arma 3, arguments for this command must be local ({{EffArg|cmd|arg|loc}}). For global variant see [[addWeaponCargoGlobal]]}}|DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| vehicleName '''addWeaponCargo''' [weaponName, count] |= | | vehicleName '''addWeaponCargo''' [weaponName, count] |SYNTAX= | ||
|p1= vehicleName: [[Object]] - vehicle to add the weapons to |= | |p1= vehicleName: [[Object]] - vehicle to add the weapons to |PARAMETER1= | ||
|p2= [weaponName, count]: [[Array]] |= | |p2= [weaponName, count]: [[Array]] |PARAMETER2= | ||
|p3= weaponName: [[String]] - weapon name. See the topic [[:Category:Weapons]] for reference about possible values. |= | |p3= weaponName: [[String]] - weapon name. See the topic [[:Category:Weapons]] for reference about possible values. |PARAMETER3= | ||
|p4= count: [[Number]] - number of weapons to add. |= | |p4= count: [[Number]] - number of weapons to add. |PARAMETER4= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <pre>_truck addWeaponCargo ["M16",5]</pre> |= | |x1= <pre>_truck addWeaponCargo ["M16",5]</pre> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[addWeaponCargoGlobal]], [[addMagazineCargo]], [[addMagazineCargoGlobal]], [[clearMagazineCargo]], [[clearWeaponCargo]], [[getWeaponCargo]], [[addItemCargo]], [[addItemCargoGlobal]], [[addBackpackCargo]], [[addBackpackCargoGlobal]] |= | | [[addWeaponCargoGlobal]], [[addMagazineCargo]], [[addMagazineCargoGlobal]], [[clearMagazineCargo]], [[clearWeaponCargo]], [[getWeaponCargo]], [[addItemCargo]], [[addItemCargoGlobal]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[addWeaponWithAttachmentsCargo]] |SEEALSO= | ||
}} | }} |
Revision as of 01:43, 31 August 2019
Description
- Description:
- Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Ignores available cargo space.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicleName addWeaponCargo [weaponName, count]
- Parameters:
- vehicleName: Object - vehicle to add the weapons to
- [weaponName, count]: Array
- weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
- count: Number - number of weapons to add.
- Return Value:
- Nothing
Examples
- Example 1:
_truck addWeaponCargo ["M16",5]
Additional Information
- See also:
- addWeaponCargoGlobaladdMagazineCargoaddMagazineCargoGlobalclearMagazineCargoclearWeaponCargogetWeaponCargoaddItemCargoaddItemCargoGlobaladdBackpackCargoaddBackpackCargoGlobaladdWeaponWithAttachmentsCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on October 24, 2009 - 11:02 (CEST)
- Sbsmac
- Only works on clients.
- Posted on July 10, 2010 - 11:02
- Galzohar
- When players add/remove gear directly via the gear menu that gear is synchronized across the network. Since this command is local only, using it during a mission can cause all sorts of weird issues. To get proper synchronization use this command in the object's init line or in a script called from its init line with a call compile preprocessFile command (and not execVM).
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Weapons
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters