addWeaponGlobal: Difference between revisions

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If you do not remove weapon first, using this command from dedicated server will duplicate weapon.
If you do not remove weapon first, using this command from dedicated server will duplicate weapon.
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Revision as of 17:07, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Broken CommandsVehicle InventoryUnit Inventory

Syntax

Syntax:
object addWeaponGlobal weapon
Parameters:
object : Object - Unit or vehicle to add the weapon to
weapon: String - Weapon class name
Return Value:
Nothing

Examples

Example 1:
{ _x addMagazineGlobal "Laserbatteries"; _x addWeaponGlobal "Laserdesignator"; } forEach allUnits;
Example 2:
{ if (typeOf _x == "O_Heli_Attack_02_black_F") then { _x addMagazineGlobal "38Rnd_80mm_rockets"; _x addWeaponGlobal "rockets_Skyfire"; }; } forEach vehicles;

Additional Information

See also:
removeWeaponGlobaladdWeaponaddMagazineaddMagazineGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 7, 2015 - 18:42 (UTC)
Killzone Kid
If you do not remove weapon first, using this command from dedicated server will duplicate weapon.