Difference between revisions of "allMapMarkers"

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| [[createMarker]] |= SEEALSO  
  
 
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<dt class="note">'''[[User:Waffle SS.|Waffle SS.]]'''
 
<dt class="note">'''[[User:Waffle SS.|Waffle SS.]]'''
 
<dd class="note">'''A3 1.12''': Markers placed in editor will be in the array as a string of their name. Markers placed by the player will begin with "_USER_DEFINED #."
 
<dd class="note">'''A3 1.12''': Markers placed in editor will be in the array as a string of their name. Markers placed by the player will begin with "_USER_DEFINED #."
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<dd class="notedate">Posted on March 17, 2014
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<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]
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<dd class="note">To expand on the comment above. In Multiplayer, user created marker will appear in [[allMapMarkers]] as _USER_DEFINED #ID/Number, where ID is unique id related to _id param from [[onPlayerConnected]] and Number is sequential integer incremented by 1 with each marker placement by the IDed user.
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Revision as of 00:12, 18 March 2014

Introduced with Arma 3 version 0.500.50
Hover & click on the images for descriptions

Description

Description:
Return all markers in map.

Syntax

Syntax:
allMapMarkers
Return Value:
Array

Examples

Example 1:
_markers = allMapMarkers
returns: ["marker1","_USER_DEFINED #2/0"]

Additional Information

See also:
createMarker

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Posted on March 17, 2014
Waffle SS.
A3 1.12: Markers placed in editor will be in the array as a string of their name. Markers placed by the player will begin with "_USER_DEFINED #."
Posted on March 17, 2014
Killzone_Kid
To expand on the comment above. In Multiplayer, user created marker will appear in allMapMarkers as _USER_DEFINED #ID/Number, where ID is unique id related to _id param from onPlayerConnected and Number is sequential integer incremented by 1 with each marker placement by the IDed user.

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