allUnits: Difference between revisions

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(live units only unfortunately, see also)
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|  [[units]], [[playableUnits]], [[switchableUnits]], [[allGroups]], [[vehicles]] |= SEEALSO  
|  [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[units]], [[vehicles]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 21:16, 22 December 2010

Hover & click on the images for description

Description

Description:
Return a list of all units (all persons except agents). Dead units and units waiting to respawn are excluded.
Groups:
Uncategorised

Syntax

Syntax:
allUnits
Return Value:
Array

Examples

Example 1:
{_x setDamage 0.5; _x groupChat "Braaains"} forEach allUnits;

Additional Information

See also:
allGroupsallDeadplayableUnitsswitchableUnitsunitsvehicles

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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