allUnits: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(mass edit: removing obsolete </dt> and </dd> tags)
Line 46: Line 46:
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 11:50, 2 November 2011

Hover & click on the images for description

Description

Description:
Return a list of all units (all persons except agents). Dead units and units waiting to respawn are excluded.
Groups:
Uncategorised

Syntax

Syntax:
allUnits
Return Value:
Array

Examples

Example 1:
{_x setDamage 0.5; _x groupChat "Braaains"} forEach allUnits;

Additional Information

See also:
allGroupsallDeadplayableUnitsswitchableUnitsunitsvehicles

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 15, 2011
kju
It returns infantry outside and inside vehicles.

Bottom Section