allUnits: Difference between revisions

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<dd class="notedate">Posted on September 6, 2018
<dd class="notedate">Posted on September 6, 2018
<dt class="note">'''[[User:Pierre MGI|Pierre MGI]]'''
<dt class="note">[[User:Pierre MGI|Pierre MGI]]
<dd class="note">It returns also BIS_SUPP_HQ created by support modules and headquarters Entity from HQ modules.  
<dd class="note">It returns also BIS_SUPP_HQ created by support modules and headquarters Entity from HQ modules.  



Revision as of 16:25, 17 May 2020

Hover & click on the images for description

Description

Description:
Return a list of all units (all persons except agents) outside and inside vehicles, created on the following sides east, west, resistance/independent and civilian only. Does not contain units of sideLogic. Dead units and units awaiting for respawn are also excluded.
Groups:
Uncategorised

Syntax

Syntax:
allUnits
Return Value:
Array

Examples

Example 1:
{_x setDamage 0.5; _x groupChat "Braaains"} forEach allUnits;

Additional Information

See also:
allPlayersallGroupsallDeadplayableUnitsswitchableUnitsunitsvehiclesallUnitsUAVallCuratorsplayersNumber

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on September 6, 2018
Pierre MGI
It returns also BIS_SUPP_HQ created by support modules and headquarters Entity from HQ modules.

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