ammoOnPylon: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.70|Game Version=
|1.70


|gr1= Vehicle Loadouts |GROUP1=
|gr1= Vehicle Loadouts


|Returns ammo count on given pylon.
|Returns ammo count on given pylon.
Returns false ([[Boolean]]) on failure.|DESCRIPTION=
Returns false ([[Boolean]]) on failure.


| vehicle '''ammoOnPylon''' pylon|SYNTAX=
| vehicle '''ammoOnPylon''' pylon


|p1= vehicle: [[Object]] |PARAMETER1=
|p1= vehicle: [[Object]]


|p2= pylon: [[String]] or [[Number]] - The name or the index of the pylon |PARAMETER2=
|p2= pylon: [[String]] or [[Number]] - The name or the index of the pylon


| [[Number]] or [[Boolean]] |RETURNVALUE=
| [[Number]] or [[Boolean]]




|x1= <code>_ammoCount = ([[vehicle]] [[player]]) [[ammoOnPylon]] "pylon1";</code>|EXAMPLE1=
|x1= <code>_ammoCount = ([[vehicle]] [[player]]) [[ammoOnPylon]] "pylon1";</code>
|x2= <code>[[hint]] [[str]] (([[vehicle]] [[player]]) '''ammoOnPylon''' "pylonCenter");</code>|EXAMPLE2=
|x2= <code>[[hint]] [[str]] (([[vehicle]] [[player]]) '''ammoOnPylon''' "pylonCenter");</code>






| [[Arma 3 Vehicle Loadouts]],[[setAmmoOnPylon]],[[getCompatiblePylonMagazines]],[[getPylonMagazines]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]] |SEEALSO=
| [[Arma 3 Vehicle Loadouts]],[[setAmmoOnPylon]],[[getCompatiblePylonMagazines]],[[getPylonMagazines]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]]


}}
}}

Revision as of 01:01, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns ammo count on given pylon. Returns false (Boolean) on failure.
Groups:
Vehicle Loadouts

Syntax

Syntax:
vehicle ammoOnPylon pylon
Parameters:
vehicle: Object
pylon: String or Number - The name or the index of the pylon
Return Value:
Number or Boolean

Examples

Example 1:
_ammoCount = (vehicle player) ammoOnPylon "pylon1";
Example 2:
hint str ((vehicle player) ammoOnPylon "pylonCenter");

Additional Information

See also:
Arma 3 Vehicle LoadoutssetAmmoOnPylongetCompatiblePylonMagazinesgetPylonMagazinesanimatePylonanimateBaysetPylonsPrioritysetPylonLoadout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Notes

Bottom Section

Posted on August 18, 2017 - 14:21 (UTC)
Commy2
The pylon indices start at 1 and not at 0.