ammoOnPylon: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|s1= +" to "|s1= ")
m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ")
Line 9: Line 9:
Returns false ([[Boolean]]) on failure.
Returns false ([[Boolean]]) on failure.


|s1= vehicle '''ammoOnPylon''' pylon
|s1= vehicle [[ammoOnPylon]] pylon


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]

Revision as of 18:59, 20 June 2021

Hover & click on the images for description

Description

Description:
Returns ammo count on given pylon. Returns false (Boolean) on failure.
Groups:
Vehicle Loadouts

Syntax

Syntax:
vehicle ammoOnPylon pylon
Parameters:
vehicle: Object
pylon: String or Number - The name or the index of the pylon
Return Value:
Number or Boolean

Examples

Example 1:
_ammoCount = (vehicle player) ammoOnPylon "pylon1";
Example 2:
hint str ((vehicle player) ammoOnPylon "pylonCenter");

Additional Information

See also:
Arma 3: Vehicle LoadoutssetAmmoOnPylongetCompatiblePylonMagazinesgetPylonMagazinesanimatePylonanimateBaysetPylonsPrioritysetPylonLoadout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 18, 2017 - 14:21 (UTC)
Commy2
The pylon indices start at 1 and not at 0.