camCommitted: Difference between revisions

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|x1= <pre>; create a camera object
|x1= <code>; create a camera object<br/>
_cam = "camera" camCreate [5600,4800,10]
_cam <nowiki>=</nowiki> "camera" [[camCreate]] [5600,4800,10]<br/>
_cam camSetTarget player
_cam [[camSetTarget]] [[player]]<br/>
_cam cameraEffect ["internal", "BACK"]
_cam [[cameraEffect]] ["internal", "BACK"]<br/>
_cam camCommit 0
_cam [[camCommit]] 0<br/>
 
<br/>
; smoothly move the camera to its new position in 6 seconds
<nowiki>;</nowiki> smoothly move the camera to its new position in 6 seconds<br/>
_cam camSetPos [5680,4720,20]
_cam [[camSetPos]] [5680,4720,20]<br/>
_cam camCommit 6
_cam [[camCommit]] 6<br/>
@camCommitted _cam
@[[camCommitted]] _cam<br/>
 
<br/>
; camCommitted will return false until the 6 seconds of camCommit have passed</pre> |= Example 1
<nowiki>;</nowiki> proceed</code> |= Example 1
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Revision as of 16:15, 3 August 2006

Hover & click on the images for description

Description

Description:
Checks if the conduction of the last camCommit call already finished.
Groups:
Uncategorised

Syntax

Syntax:
camCommitted camera
Parameters:
camera: Object - object of type "camera"
Return Value:
Boolean - true if the last camCommit already finished, false if not

Examples

Example 1:
; create a camera object
_cam = "camera" camCreate [5600,4800,10]
_cam camSetTarget player
_cam cameraEffect ["internal", "BACK"]
_cam camCommit 0

; smoothly move the camera to its new position in 6 seconds
_cam camSetPos [5680,4720,20]
_cam camCommit 6
@camCommitted _cam

; proceed

Additional Information

See also:
camCommit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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