camSetPos: Difference between revisions

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{{RV|type=command


<h2 style="color:#000066">'''''camera'' camSetPos ''position'''''</h2>
|game1= ofp
|version1= 1.00


|game2= ofpe
|version2= 1.00


'''Operand types:'''
|game3= arma1
|version3= 1.00


'''camera:''' [[Object]]
|game4= arma2
|version4= 1.00


'''position:''' [[Array]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[Nothing]]
|game7= arma3
|version7= 0.50


'''Description:'''
|gr1= Camera Control


Set '''camera''' '''position''' (format [[Position]]).
|arg= local


Does not commit changes.
|eff= local


|descr= Sets the position of the given camera or seagull (see [[camCreate]]). It is worth mentioning that camera position can also be set with [[setPos]], in which case it would be instant. With [[camSetPos]] it is possible to make smooth position transition in time, defined with [[camCommit]], which is required in this case.


'''Example:'''
|s1= camera [[camSetPos]] position


_camera '''camSetPos''' [[getPos]] [[player]]
|p1= camera: [[Object]] - object of type "camera" or "seagull"
 
|p2= position: [[Array]] - [[Position]] to set the object to
 
|r1= [[Nothing]]
 
|x1= <sqf>_cam camSetPos [2300,1000,130];
_cam camCommit 10;</sqf>
 
|seealso= [[camSetRelPos]] [[setPos]]
}}

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets the position of the given camera or seagull (see camCreate). It is worth mentioning that camera position can also be set with setPos, in which case it would be instant. With camSetPos it is possible to make smooth position transition in time, defined with camCommit, which is required in this case.
Groups:
Camera Control

Syntax

Syntax:
camera camSetPos position
Parameters:
camera: Object - object of type "camera" or "seagull"
position: Array - Position to set the object to
Return Value:
Nothing

Examples

Example 1:
_cam camSetPos [2300,1000,130]; _cam camCommit 10;

Additional Information

See also:
camSetRelPos setPos

Notes

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