camSetPos: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(example format)
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(43 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= local |= Arguments in MP
|game3= arma1
|version3= 1.00


|eff= local |= Effects in MP
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| Sets the position of the given camera or seagull (see [[camCreate]]). It is worth mentioning that camera position can also be set with [[setPos]], in which case it would be instant. With [[camSetPos]] it is possible to make smooth position transition in time, defined with [[camCommit]], which is required in this case. |= Description
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| camera '''camSetPos''' position|= Syntax
|game6= tkoh
|version6= 1.00


|p1= camera: [[Object]] - object of type "camera" or "seagull" |= Parameter 1
|game7= arma3
|version7= 0.50


|p2= position: [[Array]] - [[Position]] to set the object to |= Parameter 2
|gr1= Camera Control


| [[Nothing]] |= Return value
|arg= local
____________________________________________________________________________________________
 
|x1= <code>_cam [[camSetPos]] [2300,1000,130];
_cam [[camCommit]] 10;</code> |= Example 1
____________________________________________________________________________________________


| [[camSetRelPos]], [[setPos]] |= See also
|eff= local


}}
|descr= Sets the position of the given camera or seagull (see [[camCreate]]). It is worth mentioning that camera position can also be set with [[setPos]], in which case it would be instant. With [[camSetPos]] it is possible to make smooth position transition in time, defined with [[camCommit]], which is required in this case.
 
|s1= camera [[camSetPos]] position
 
|p1= camera: [[Object]] - object of type "camera" or "seagull"


<h3 style="display:none">Notes</h3>
|p2= position: [[Array]] - [[Position]] to set the object to
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|r1= [[Nothing]]
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>_cam camSetPos [2300,1000,130];
_cam camCommit 10;</sqf>


[[Category:Scripting Commands|CAMSETPOS]]
|seealso= [[camSetRelPos]] [[setPos]]
[[Category:Scripting Commands OFP 1.99|CAMSETPOS]]
}}
[[Category:Scripting Commands OFP 1.96|CAMSETPOS]]
[[Category:Scripting Commands OFP 1.46|CAMSETPOS]]
[[Category:Scripting Commands ArmA|CAMSETPOS]]
[[Category:Command Group: Camera Control|CAMSETPOS]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets the position of the given camera or seagull (see camCreate). It is worth mentioning that camera position can also be set with setPos, in which case it would be instant. With camSetPos it is possible to make smooth position transition in time, defined with camCommit, which is required in this case.
Groups:
Camera Control

Syntax

Syntax:
camera camSetPos position
Parameters:
camera: Object - object of type "camera" or "seagull"
position: Array - Position to set the object to
Return Value:
Nothing

Examples

Example 1:
_cam camSetPos [2300,1000,130]; _cam camCommit 10;

Additional Information

See also:
camSetRelPos setPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note