camUseNVG: Difference between revisions

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[[Category:Scripting Commands|CAMUSENVG]]
{{RV|type=command
[[Category:Scripting Commands OFP Elite |CAMUSENVG]]
[[Category:Scripting Commands ArmA|CAMUSENVG]]


<new command not populated>
|game1= ofpe
|version1= 1.00


|game2= arma1
|version2= 1.00


<h2 style="color:#000066">''''' camUseNVG '''''</h2>
|game3= arma2
|version3= 1.00


|game4= arma2oa
|version4= 1.50


'''Operand types:'''
|game5= tkoh
|version5= 1.00


'''Type of returned value:'''
|game6= arma3
|version6= 0.50


'''Compatibility:'''
|gr1= Camera Control


'''Description:'''
|descr= Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example).


|s1= [[camUseNVG]] set


'''Example:'''
|p1= set: [[Boolean]] - enable/disable night vision
 
|r1= [[Nothing]]
 
|x1= <sqf>camUseNVG true;</sqf>
|x2= <sqf>setDate [2000,12,31,0,0];
_cam = "camera" camCreate [0,0,0];
_cam camSetTarget player;
_cam camSetRelPos [0,-5,3];
_cam cameraEffect ["Internal","Back"];
_cam camCommit 0;
camUseNVG true;</sqf>
 
|seealso= [[setCamUseTI]] [[disableTIEquipment]]
}}

Latest revision as of 15:06, 8 November 2023

Hover & click on the images for description

Description

Description:
Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see example).
Groups:
Camera Control

Syntax

Syntax:
camUseNVG set
Parameters:
set: Boolean - enable/disable night vision
Return Value:
Nothing

Examples

Example 1:
camUseNVG true;
Example 2:
setDate [2000,12,31,0,0]; _cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,-5,3]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; camUseNVG true;

Additional Information

See also:
setCamUseTI disableTIEquipment

Notes

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