checkAIFeature: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation |GROUP1=
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| Checks if the given AI feature is currently enabled. Feature may be one of:
| Checks if the given AI feature is currently enabled. Feature may be one of:
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* <tt>"CombatFormationSoft"</tt>
* <tt>"CombatFormationSoft"</tt>
* [[disableAI]]/[[enableAI]] AI skill {{Since|arma3|1.95.145843|y}} |DESCRIPTION=
* [[disableAI]]/[[enableAI]] AI skill {{Since|arma3|1.95.145843|y}} |DESCRIPTION=
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| '''checkAIFeature''' feature |SYNTAX=
| '''checkAIFeature''' feature |SYNTAX=
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|r2=[[Boolean]] - [[true]] if is enabled |RETURNVALUE2=
|r2=[[Boolean]] - [[true]] if is enabled |RETURNVALUE2=
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|x1 = <code>_featureUsed = [[checkAIFeature]] "AwareFormationSoft";</code>|EXAMPLE1=
|x1 = <code>_featureUsed = [[checkAIFeature]] "AwareFormationSoft";</code>|EXAMPLE1=

Revision as of 01:18, 17 January 2021

Hover & click on the images for description

Description

Description:
Checks if the given AI feature is currently enabled. Feature may be one of:
Groups:
Object Manipulation

Syntax

Syntax:
checkAIFeature feature
Parameters:
feature: String (see description)
Return Value:
Boolean - true if is enabled

Alternative Syntax

Syntax:
unit checkAIFeature feature Template:Since
Parameters:
unit: Object - unit to test AI feature for
feature: String - disableAI / enableAI feature
Return Value:
Boolean - true if is enabled

Examples

Example 1:
_featureUsed = checkAIFeature "AwareFormationSoft";
Example 2:
_autotargetOn = bob checkAIFeature "AUTOTARGET";

Additional Information

See also:
enableAIFeatureenableAIdisableAI

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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