commandMove: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
m (Text replacement - "|version6= 0.50 " to "|version6= 0.50 ") |
||
(13 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|1.00 | |version1= 1.00 | ||
|game2= arma1 | |||
|version2= 1.00 | |||
|game3= arma2 | |||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.51 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
|game6= arma3 | |||
|version6= 0.50 | |||
|gr1= Groups | |gr1= Groups | ||
Line 11: | Line 31: | ||
|eff= global | |eff= global | ||
| Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. | |descr= Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu. | ||
| unitName '''commandMove''' position | |s1= unitName '''commandMove''' position | ||
|p1= unitName: [[Object]] or [[Array]] | |p1= unitName: [[Object]] or [[Array]] of [[Object]]s | ||
|p2= position: [[Array]] - format [[Position]] | |p2= position: [[Array]] - format [[Position]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_soldier1 [[commandMove]] | |x1= <code>_soldier1 [[commandMove]] [[getMarkerPos]] "Marker1";</code> | ||
| | |x2= <code>[_soldier1, _soldier2] [[commandMove]] [[getMarkerPos]] "Marker1";</code> | ||
| | |mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move. | ||
|seealso= [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]] | |||
}} | }} | ||
[[Category:Scripting Commands OFP 1.46]] | |||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands OFP 1.96]] | ||
[[Category:Scripting Commands OFP 1.96 | [[Category:Scripting Commands OFP 1.99]] | ||
[[Category:Scripting Commands OFP 1. | |||
{{GameCategory|arma1|Scripting Commands}} | {{GameCategory|arma1|Scripting Commands}} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 19:12, 1 March 2021
Description
- Description:
- Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
- Multiplayer:
- When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
- Groups:
- Groups
Syntax
- Syntax:
- unitName commandMove position
- Parameters:
- unitName: Object or Array of Objects
- position: Array - format Position
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 commandMove getMarkerPos "Marker1";
- Example 2:
[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99