Difference between revisions of "commandMove"

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{{Command|= Comments
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{{RV|type=command
____________________________________________________________________________________________
 
  
| ofp |= Game name
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|game1= ofp
 +
|version1= 1.00
  
|1.00|= Game version
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|game2= ofpe
 +
|version2= 1.00
  
|arg= local |= Arguments in MP
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|game3= arma1
 +
|version3= 1.00
  
|eff= global |= Effects in MP
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|game4= arma2
____________________________________________________________________________________________
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|version4= 1.00
  
| Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. |= Description
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|game5= arma2oa
____________________________________________________________________________________________
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|version5= 1.50
  
| unitName '''commandMove''' position|= Syntax
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|game6= tkoh
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|version6= 1.00
  
|p1= unitName: [[Object]] or [[Array]] |= Parameter 1
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|game7= arma3
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|version7= 0.50
  
|p2= position: ([[Array]]) - format [[Position]]|= Parameter 2
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|gr1= Groups
  
| [[Nothing]] |= Return value
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|arg= local
____________________________________________________________________________________________
 
 
 
|x1= <pre>_soldier1 commandMove (getMarkerPos "Marker1") </pre> |= Example 1
 
____________________________________________________________________________________________
 
  
| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move. |=
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|eff= global
  
| [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]], [[fn_vbs_doMoveEx_(VBS2)|fn_vbs_doMoveEx]]|= See also
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|descr= Order the given unit(s) to move to the given location (via the radio). Exactly the same as [[doMove]], except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
  
}}
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|s1= unitName [[commandMove]]  position
 +
 
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|p1= unitName: [[Object]] or [[Array]] of [[Object]]s
 +
 
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|p2=  position: [[Array]] - format [[Position]]
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|r1= [[Nothing]]
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|x1= <code>_soldier1 [[commandMove]] [[getMarkerPos]] "Marker1";</code>
  
<h3 style="display:none">Notes</h3>
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|x2= <code>[_soldier1, _soldier2] [[commandMove]] [[getMarkerPos]] "Marker1";</code>
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
  
<!-- Note Section END -->
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|mp= When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
</dl>
 
  
<h3 style="display:none">Bottom Section</h3>
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|seealso= [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]
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}}
  
[[Category:Scripting Commands|COMMANDMOVE]]
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{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands OFP 1.96|COMMANDMOVE]]
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{{GameCategory|arma2|Scripting Commands}}
[[Category:Scripting Commands OFP 1.46|COMMANDMOVE]]
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{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands ArmA|COMMANDMOVE]]
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{{GameCategory|tkoh|Scripting Commands}}
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 17:42, 12 June 2021

Hover & click on the images for description

Description

Description:
Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.
Multiplayer:
When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.
Groups:
Groups

Syntax

Syntax:
unitName commandMove position
Parameters:
unitName: Object or Array of Objects
position: Array - format Position
Return Value:
Nothing

Examples

Example 1:
_soldier1 commandMove getMarkerPos "Marker1";
Example 2:
[_soldier1, _soldier2] commandMove getMarkerPos "Marker1";

Additional Information

See also:
doMovesetDestinationmoveTomoveaddWaypoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note