Difference between revisions of "commandMove"
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m (template:command argument fix) |
m (template:command argument fix) |
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|1.00|= Game version | |1.00|= Game version | ||
− | |arg= local |= | + | |arg= local |Multiplayer Arguments= |
− | |eff= global |= | + | |eff= global |Multiplayer Effects= |
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 11:06, 5 August 2019
Hover & click on the images for descriptions
Description
- Description:
- Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message.
Syntax
- Syntax:
- unitName commandMove position
- Parameters:
- unitName: Object or Array
- position: Array - format Position
- Return Value:
- Nothing
Examples
- Example 1:
-
_soldier1 commandMove (getMarkerPos "Marker1")
Additional Information
- See also:
- doMovesetDestinationmoveTomoveaddWaypointfn_vbs_doMoveEx
- Groups:
- Uncategorised
Notes
Notes
Bottom Section
Categories:
- Pages using duplicate arguments in template calls
- Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Introduced with Operation Flashpoint version 1.00
- Commands utilizing local arguments
- Commands with global effects
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Groups
- Command Group: Unit Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters