commandStop: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)]]" to "{{GameCategory|arma2|Scripting Commands}}")
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{{Command|Comments=
{{Command|Comments=
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| ofp |Game name=
| ofp |Game name=
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|eff= global |Multiplayer Effects=
|eff= global |Multiplayer Effects=
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| Order the given unit(s) to stop (via the radio). <br>A stop command will never finish, the unit will never be ready. |DESCRIPTION=
| Order the given unit(s) to stop (via the radio). <br>A stop command will never finish, the unit will never be ready. |DESCRIPTION=
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| '''commandStop''' unitName |SYNTAX=
| '''commandStop''' unitName |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>[[commandStop]] _soldier1;</code> |EXAMPLE1=
|x1= <code>[[commandStop]] _soldier1;</code> |EXAMPLE1=
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|x3= <code>[[commandStop]] ([[units]] [[player]]);</code> |EXAMPLE3=
|x3= <code>[[commandStop]] ([[units]] [[player]]);</code> |EXAMPLE3=
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| [[doStop]], [[stopped]], [[stop]] |SEEALSO=
| [[doStop]], [[stopped]], [[stop]] |SEEALSO=

Revision as of 01:21, 17 January 2021

Hover & click on the images for description

Description

Description:
Order the given unit(s) to stop (via the radio).
A stop command will never finish, the unit will never be ready.
Groups:
Groups

Syntax

Syntax:
commandStop unitName
Parameters:
unitName: Object or Array of Objects
Return Value:
Nothing

Examples

Example 1:
commandStop _soldier1;
Example 2:
commandStop [_soldier1, _soldier2];
Example 3:
commandStop (units player);

Additional Information

See also:
doStopstoppedstop

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
In ArmA 1.14, this command will not stop a unit that has been given a move order by means of selecting the unit, then clicking on the in game map (or ground).

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