commandStop: Difference between revisions

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|game1= ofp
|game1= ofp
|version1= 1.00
|version1= 1.00


|game2= ofpe
|game2= ofpe
|version2= 1.00
|version2= 1.00


|game3= arma1
|game3= arma1
|version3= 1.00
|version3= 1.00


|game4= arma2
|game4= arma2
|version4= 1.00
|version4= 1.00


|game5= arma2oa
|game5= arma2oa
 
|version5= 1.50
|version5= 1.51


|game6= tkoh
|game6= tkoh
|version6= 1.00
|version6= 1.00


|game7= arma3
|game7= arma3
|version7= 0.50
|version7= 0.50


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|descr= Order the given unit(s) to stop via radio. A stop command will never finish, the unit(s) will never be ready.
|descr= Order the given unit(s) to stop via radio. A stop command will never finish, the unit(s) will never be ready.


|s1= '''commandStop''' target
|s1= [[commandStop]]  target


|p1= target: [[Object]] or [[Array]] of [[Object]]s
|p1= target: [[Object]] or [[Array]] of [[Object]]s


|r1= [[Nothing]]
|r1= [[Nothing]]
 
|x1= <code>[[commandStop]] _soldier1;</code>


|x2= <code>[[commandStop]] [_soldier1, _soldier2];</code>
|x1= <sqf>commandStop _soldier1;</sqf>
 
|x2= <sqf>commandStop [_soldier1, _soldier2];</sqf>


|x3= <code>[[commandStop]] ([[units]] [[player]]);</code>
|x3= <sqf>commandStop (units player);</sqf>


|seealso= [[doStop]], [[stopped]], [[stop]]
|seealso= [[doStop]] [[stopped]] [[stop]]
}}
}}


<dl class="command_description">
<dl class="command_description">
<dt></dt>
<dd class="notedate">
<dd class="notedate">
<dt class="note">[[User:Ceeeb|Ceeeb]]</dt>
<dt class="note">[[User:Ceeeb|Ceeeb]]</dt>
<dd class="note">In '''{{arma1}} v1.14''', this command will not stop a unit that has been given a move order by means of selecting the unit, then clicking on the in game map or ground.
<dd class="note">In '''{{arma1}} v1.14''', this command will not stop a unit that has been given a move order by means of selecting the unit, then clicking on the in game map or ground.
</dl>
</dl>

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Order the given unit(s) to stop via radio. A stop command will never finish, the unit(s) will never be ready.
Groups:
Groups

Syntax

Syntax:
commandStop target
Parameters:
target: Object or Array of Objects
Return Value:
Nothing

Examples

Example 1:
commandStop _soldier1;
Example 2:
commandStop [_soldier1, _soldier2];
Example 3:
commandStop (units player);

Additional Information

See also:
doStop stopped stop

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Ceeeb
In Armed Assault v1.14, this command will not stop a unit that has been given a move order by means of selecting the unit, then clicking on the in game map or ground.