Difference between revisions of "createSimpleObject"

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(see also)
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|p2= position: [[Position]] - Where the shape will be created |= Parameter 2
 
|p2= position: [[Position]] - Where the shape will be created |= Parameter 2
 
| [[Object]] - Created object |= RETURNVALUE  
 
| [[Object]] - Created object |= RETURNVALUE  
|x1= <code>decorativeTank = createSimpleObject ["\a3\armor_f_beta\apc_tracked_01\apc_tracked_01_rcws_f.p3d", position player];
+
|x1= <code>decorativeTank = createSimpleObject ["\a3\armor_f_beta\apc_tracked_01\apc_tracked_01_rcws_f.p3d", position player];</code>|= EXAMPLE1  
</code>|= EXAMPLE1  
 
 
| [[hideSelection]], [[selectionPosition]], [[getModelInfo]], [[getObjectType]], [[cursorObject]], [[selectionNames]], [[animationNames]], [[createVehicle]], [[enableSimulation]], [[hideObject]] |= SEEALSO  
 
| [[hideSelection]], [[selectionPosition]], [[getModelInfo]], [[getObjectType]], [[cursorObject]], [[selectionNames]], [[animationNames]], [[createVehicle]], [[enableSimulation]], [[hideObject]] |= SEEALSO  
 
|  |= MPBEHAVIOUR  
 
|  |= MPBEHAVIOUR  

Revision as of 20:57, 15 April 2016

Introduced with Arma 3 version 1.581.58
Hover & click on the images for descriptions

Description

Description:
Creates object with given shape. The given object will not be simulated (no PhysX, sound nor an interesting target for AI) allowing the placement of decorative objects with a very little network traffic.

Some of the model examples could be found here: createSimpleObject/objects

Syntax

Syntax:
createSimpleObject [shapeName, position];
Parameters:
shapeName: String - Path to the 3d model
position: Position - Where the shape will be created
Return Value:
Object - Created object

Examples

Example 1:
decorativeTank = createSimpleObject ["\a3\armor_f_beta\apc_tracked_01\apc_tracked_01_rcws_f.p3d", position player];

Additional Information

See also:
hideSelectionselectionPositiongetModelInfogetObjectTypecursorObjectselectionNamesanimationNamescreateVehicleenableSimulationhideObject
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

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Notes

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