ctrlPosition: Difference between revisions

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If the control is a [[CT_CONTROLS_TABLE]] header or row the returned position is relative to the table's position.
If the control is a [[CT_CONTROLS_TABLE]] header or row the returned position is relative to the table's position.


|s1= [[ctrlPosition]] controlName
|s1= [[ctrlPosition]] controlName


|p1= controlName: [[Control]]
|p1= controlName: [[Control]]
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|seealso= [[ctrlCreate]] [[ctrlDelete]] [[ctrlModel]] [[ctrlSetModel]] [[ctrlSetPosition]] [[ctrlClassName]] [[displayCtrl]] [[ctrlModelScale]] [[ctrlSetModelScale]] [[ctrlModelDirAndUp]] [[ctrlSetModelDirAndUp]]
|seealso= [[ctrlCreate]] [[ctrlDelete]] [[ctrlModel]] [[ctrlSetModel]] [[ctrlSetPosition]] [[ctrlClassName]] [[displayCtrl]] [[ctrlModelScale]] [[ctrlSetModelScale]] [[ctrlModelDirAndUp]] [[ctrlSetModelDirAndUp]]
}}
{{Note
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Latest revision as of 12:28, 22 March 2024

Hover & click on the images for description

Description

Description:
Returns the current position of 2D control as [x, y, w, h] array. For 3D control it returns relative [x, y, z].
If the control is within a CT_CONTROLS_GROUP, the returned position will be relative to the group's position.
If the control is a CT_CONTROLS_TABLE header or row the returned position is relative to the table's position.
Groups:
GUI Control - Positioning

Syntax

Syntax:
ctrlPosition controlName
Parameters:
controlName: Control
Return Value:
Array in format [x, y, w, h] (2D) or [x, y, z] (3D)

Examples

Example 1:
_pos = ctrlPosition _control;

Additional Information

See also:
ctrlCreate ctrlDelete ctrlModel ctrlSetModel ctrlSetPosition ctrlClassName displayCtrl ctrlModelScale ctrlSetModelScale ctrlModelDirAndUp ctrlSetModelDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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