ctrlSetFade: Difference between revisions

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m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
(Added informative note about very specific behavior related to this command. And changed other feature to warning. And changed my own note slightly.)
 
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|descr= Sets wanted transparency for control animation. Requires [[ctrlCommit]] to commit changes. To hide or show a control instantly, use [[ctrlShow]].
|descr= Sets wanted transparency for control animation. Requires [[ctrlCommit]] to commit changes. To hide or show a control instantly, use [[ctrlShow]].
 
{{ Feature | Warning| Despite having <syntaxhighlight lang="cpp" inline>fade = 1;</syntaxhighlight> inside the config of a control, <sqf inline>ctrlFade</sqf> will '''still report a fade of 0'''.<br>
Which results in <sqf inline>ctrlSetFade 0</sqf> '''doing nothing'''.<br>
To counter that, first use <sqf inline>ctrlSetFade 1</sqf>, then <sqf inline>ctrlCommit 0</sqf> ( to instantly apply it ), and then you can use [[ctrlSetFade]] to set the fade to any value you wish.}}
{{ Feature | Informative | If there are multiple (interact-able) controls on top of each other but the top-most is faded using <sqf inline>ctrlSetFade 1</sqf>, the top-most control will interfere with controls that were defined earlier and in the exact same position. To counter that, the faded control '''needs to be disabled''' with [[ctrlEnable]].}}
|s1= controlName [[ctrlSetFade]] fade
|s1= controlName [[ctrlSetFade]] fade


Line 28: Line 31:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_control [[ctrlSetFade]] 1;
|x1= <sqf>_control ctrlSetFade 1;
_control ctrlCommit 5;</code>
_control ctrlCommit 5;</sqf>


|seealso= [[ctrlFade]] [[cutFadeOut]] [[ctrlCommit]]
|seealso= [[ctrlFade]] [[cutFadeOut]] [[ctrlCommit]]
}}
{{Note
|user= Nelis.75733126
|timestamp= 20240416211007
|text=in Arma 3 2.17, when <sqf inline>ctrlSetFade</sqf> is used on a CtrlToolbox or RscToolbox, it only has effect on the text of it.
}}
}}

Latest revision as of 16:03, 22 May 2024

Hover & click on the images for description

Description

Description:
Sets wanted transparency for control animation. Requires ctrlCommit to commit changes. To hide or show a control instantly, use ctrlShow.
Despite having fade = 1; inside the config of a control, ctrlFade will still report a fade of 0.

Which results in ctrlSetFade 0 doing nothing.

To counter that, first use ctrlSetFade 1, then ctrlCommit 0 ( to instantly apply it ), and then you can use ctrlSetFade to set the fade to any value you wish.
If there are multiple (interact-able) controls on top of each other but the top-most is faded using ctrlSetFade 1, the top-most control will interfere with controls that were defined earlier and in the exact same position. To counter that, the faded control needs to be disabled with ctrlEnable.
Groups:
GUI Control

Syntax

Syntax:
controlName ctrlSetFade fade
Parameters:
controlName: Control
fade: Number
Return Value:
Nothing

Examples

Example 1:
_control ctrlSetFade 1; _control ctrlCommit 5;

Additional Information

See also:
ctrlFade cutFadeOut ctrlCommit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Nelis.75733126 - c
Posted on Apr 16, 2024 - 21:10 (UTC)
in Arma 3 2.17, when ctrlSetFade is used on a CtrlToolbox or RscToolbox, it only has effect on the text of it.