currentCommand: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.00|Game version=
|1.00


|gr1= Unit Control |GROUP1=
|gr1= Unit Control


| Return the current command type (empty string when no command) for the commander of given vehicle (or for a given soldier). Returned value can be one of:
| Return the current command type (empty string when no command) for the commander of given vehicle (or for a given soldier). Returned value can be one of:
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* "ATTACKFIRE"
* "ATTACKFIRE"
* "Suppress"
* "Suppress"
|DESCRIPTION=


| [[currentCommand]] vehicleName |SYNTAX=


|p1= vehicleName: [[Object]] |PARAMETER1=
| [[currentCommand]] vehicleName


| [[String]] |RETURNVALUE=
|p1= vehicleName: [[Object]]


|x1= <code>_command = [[currentCommand]] [[player]];</code> |EXAMPLE1=
| [[String]]


| [[commandFire]], [[commandMove]], [[commandSuppressiveFire]], [[join]] |SEEALSO=
|x1= <code>_command = [[currentCommand]] [[player]];</code>
 
| [[commandFire]], [[commandMove]], [[commandSuppressiveFire]], [[join]]
}}
}}



Revision as of 01:27, 18 January 2021

Hover & click on the images for description

Description

Description:
Return the current command type (empty string when no command) for the commander of given vehicle (or for a given soldier). Returned value can be one of:
  • "WAIT"
  • "ATTACK"
  • "HIDE"
  • "MOVE"
  • "HEAL"
  • "REPAIR"
  • "REFUEL"
  • "REARM"
  • "SUPPORT"
  • "JOIN"
  • "GET IN"
  • "FIRE"
  • "GET OUT"
  • "STOP"
  • "EXPECT"
  • "ACTION"
  • "ATTACKFIRE"
  • "Suppress"
Groups:
Unit Control

Syntax

Syntax:
currentCommand vehicleName
Parameters:
vehicleName: Object
Return Value:
String

Examples

Example 1:
_command = currentCommand player;

Additional Information

See also:
commandFirecommandMovecommandSuppressiveFirejoin

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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