currentMagazine: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
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|x1= <code>_magazineClass = [[currentMagazine]] [[player]];//Example: "30Rnd_545x39_AK"</code>
|x1= <code>_magazineClass = [[currentMagazine]] [[player]];//Example: "30Rnd_545x39_AK"</code>


|seealso= [[magazines]] [[currentMagazineDetail]] [[currentWeapon]] [[currentMuzzle]] [[currentThrowable]] [[currentVisionMode]] [[currentWeaponMode]] [[currentZeroing]], [[magazinesTurret]], [[weaponsTurret]]
|seealso= [[magazines]] [[currentMagazineDetail]] [[currentWeapon]] [[currentMuzzle]] [[currentThrowable]] [[currentVisionMode]] [[currentWeaponMode]] [[currentZeroing]] [[magazinesTurret]], [[weaponsTurret]]
}}
}}



Revision as of 17:03, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns class name of currently loaded vehicle's / unit's magazine.
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
currentMagazine vehicle
Parameters:
vehicle: Object - unit or vehicle
Return Value:
String

Examples

Example 1:
_magazineClass = currentMagazine player;//Example: "30Rnd_545x39_AK"

Additional Information

See also:
magazines currentMagazineDetail currentWeapon currentMuzzle currentThrowable currentVisionMode currentWeaponMode currentZeroing magazinesTurretweaponsTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on October 4, 2010
kju
See notes of currentWeapon.