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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Waypoints | ||
| | |descr= Returns the '''index''' of the current waypoint contrary to misleading name. | ||
To determine the validity of the index, compare it to the waypoints count. | |||
If all waypoints are completed, then the index is 1 greater than the last valid index. | |||
If there are no waypoints, then the index is 0. | |||
By default, a group has 1 waypoint at their starting position, which is considered completed and so the currentWaypoint is 1. | |||
|s1= [[currentWaypoint]] groupName | |||
| | |p1= groupName: [[Group]] | ||
| | |r1= [[Number]] - the index of current waypoint | ||
|x1= <sqf>_index = currentWaypoint group player;</sqf> | |||
< | |||
|seealso= [[waypoints]] [[setCurrentWaypoint]] | |||
}} | |||
[[ | |||
[[ |
Revision as of 16:50, 8 November 2023
Description
- Description:
- Returns the index of the current waypoint contrary to misleading name. To determine the validity of the index, compare it to the waypoints count. If all waypoints are completed, then the index is 1 greater than the last valid index. If there are no waypoints, then the index is 0. By default, a group has 1 waypoint at their starting position, which is considered completed and so the currentWaypoint is 1.
- Groups:
- Waypoints
Syntax
- Syntax:
- currentWaypoint groupName
- Parameters:
- groupName: Group
- Return Value:
- Number - the index of current waypoint
Examples
- Example 1:
Additional Information
- See also:
- waypoints setCurrentWaypoint
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note