daytime: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| ofp |Game name=
| ofp |Game name=
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|gr2= Mission Information|GROUP2=
|gr2= Mission Information|GROUP2=
|gr3= Time |GROUP3=
|gr3= Time |GROUP3=
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| Returns the current in-game time in hours. For a formatted version of time, see [[BIS_fnc_timeToString]].  |DESCRIPTION=
| Returns the current in-game time in hours. For a formatted version of time, see [[BIS_fnc_timeToString]].  |DESCRIPTION=
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| [[daytime]] |SYNTAX=
| [[daytime]] |SYNTAX=


| [[Number]] - day time using a 24 hour clock, using fractions of hours. |RETURNVALUE=
| [[Number]] - day time using a 24 hour clock, using fractions of hours. |RETURNVALUE=
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|x1= <code>[[daytime]]; {{cc|returns 16.5 given it is 16:30 (4.30pm) in game}}</code> |EXAMPLE1=
|x1= <code>[[daytime]]; {{cc|returns 16.5 given it is 16:30 (4.30pm) in game}}</code> |EXAMPLE1=
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[[private]] _minutes = [[floor]] ((_daytime - _hours) * 60); {{cc|39}}
[[private]] _minutes = [[floor]] ((_daytime - _hours) * 60); {{cc|39}}
[[private]] _seconds = [[floor]] ((((_daytime - _hours) * 60) - _minutes) * 60); {{cc|37}}</code> |EXAMPLE2=
[[private]] _seconds = [[floor]] ((((_daytime - _hours) * 60) - _minutes) * 60); {{cc|37}}</code> |EXAMPLE2=
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|mp= Returns the current <u>local</u> ingame time in hours. |Multiplayer Note=
|mp= Returns the current <u>local</u> ingame time in hours. |Multiplayer Note=

Revision as of 01:38, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns the current in-game time in hours. For a formatted version of time, see BIS_fnc_timeToString.
Multiplayer:
Returns the current local ingame time in hours.
Groups:
EnvironmentMission InformationTime

Syntax

Syntax:
daytime
Return Value:
Number - day time using a 24 hour clock, using fractions of hours.

Examples

Example 1:
daytime; // returns 16.5 given it is 16:30 (4.30pm) in game
Example 2:
Get hour, minute, seconds: private _daytime = daytime; // assuming daytime returns 1.66046 private _hours = floor _daytime; // 1 private _minutes = floor ((_daytime - _hours) * 60); // 39 private _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60); // 37

Additional Information

See also:
datedateToNumberBIS_fnc_timeToStringtimeskipTimesystemTimesystemTimeUTC

Notes

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Notes

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