deleteMarkerLocal: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Armed[ _]Assault(\|.*)]]" to "{{GameCategory|arma1|Scripting Commands}}")
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}")
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[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]



Revision as of 19:48, 7 January 2021

Hover & click on the images for description

Description

Description:
Destroys the given marker.
Groups:
Markers

Syntax

Syntax:
deleteMarkerLocal markerName
Parameters:
markerName: String
Return Value:
Nothing

Examples

Example 1:
deleteMarkerLocal "Marker1"

Additional Information

See also:
createMarkerLocaldeleteMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Notes

Posted on 7 January, 2012
HomerJohnston
Unproven: I believe that if you use this command on a globally-created marker, and subsequently another machine executes a global command on the same marker (e.g. setMarkerPos), then the marker will be re-created on the machine it was previously deleted on. Can result in confusing marker behaviour.