deleteMarkerLocal: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]OFP[ _]Elite *(\|.*)?\]\]" to "{{GameCategory|ofpe|Scripting Commands}}")
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{{Command|Comments=
{{Command|Comments=
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| arma1 |Game name=
| arma1 |Game name=
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|eff= local |Multiplayer Effects=
|eff= local |Multiplayer Effects=
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| Destroys the given marker. |DESCRIPTION=
| Destroys the given marker. |DESCRIPTION=
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| '''deleteMarkerLocal''' markerName |SYNTAX=
| '''deleteMarkerLocal''' markerName |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>'''deleteMarkerLocal''' "Marker1"</code> |= Example ___________________________________________________________________________________________
|x1= <code>'''deleteMarkerLocal''' "Marker1"</code> |= Example  
 
| [[createMarkerLocal]], [[deleteMarker]] |SEEALSO=
| [[createMarkerLocal]], [[deleteMarker]] |SEEALSO=



Revision as of 01:46, 17 January 2021

Hover & click on the images for description

Description

Description:
Destroys the given marker.
Groups:
Markers

Syntax

Syntax:
deleteMarkerLocal markerName
Parameters:
markerName: String
Return Value:
Nothing

Examples

Example 1:
deleteMarkerLocal "Marker1"

Additional Information

See also:
createMarkerLocaldeleteMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Notes

Posted on 7 January, 2012
HomerJohnston
Unproven: I believe that if you use this command on a globally-created marker, and subsequently another machine executes a global command on the same marker (e.g. setMarkerPos), then the marker will be re-created on the machine it was previously deleted on. Can result in confusing marker behaviour.